

I could have tried to figure out a way to fight them tactically and win the fight with honor, but that’s for suckers. I then let the boss and worm duke it out themselves as I sat back laughing while they killed each other.Īnother fight had two incredibly tough enemies in a small lab underneath a ship I just commandeered. Upon dying and restarting the fight I realized that if I lined up my party just right I could chain together teleports to pull the main boss’ goons from the arena and toss them on a far off floating platform they couldn’t escape from. It was already a difficult fight against this shmuck and his half dozen goons, but this sudden worm was an unwelcomed surprise. In one particular fight where you face off against the particularly tough final boss of the first act, there’s a point where an equally tough giant worm shows up. Keeping a rare lava scroll with you would then allow you to drop that sucker underneath the final boss and kill it instantly. One notable example from the first game is how the rules state that lava kills anything that touches it. The Original Sin games are built on rules and Larian invites you to understand and bend them as far as possible.

It’s a balancing act that’s performed effortlessly by fantastic writing and voicework. That doesn’t mean the game can’t get serious a good chunk of this story is dealing with being hated and hunted simply because you’re different from everyone else. Each quest allows you to complete it in a variety of ways and actions towards an NPC could benefit or hinder you later in usually humorous ways. You’ll receive quests from chickens, meet dimwitted ghosts, and even meet a mad scientist who’s perhaps a bit too keen on trading for that severed leg you’ve been keeping in your inventory for hours because you’re a weirdo. There aren’t very many games that are funny, let alone an RPG that’s dozens of hours long, so it’s a treat to discover some new humorous encounter and seeing what may result from it. Despite the slow start, the main attraction is exploring this world and seeing how it reacts to your tomfoolery. Similarly to the first game, the plot takes a few hours to get going and you’re not really sure what your overarching goal will be until you’re quite a few hours into the game. Considering the first game wrapped itself up pretty well this drastic time skip isn’t too big a deal. Instead of following up on the ending of that game, Original Sin 2 flings you hundreds of years in the future where you now play as one of these Source mages being persecuted and seeking to ascend into godhood. The first Original Sin tasked you as “Source Hunters” on the lookout for dangerous individuals who used a special kind of magic called Source.
DIVINITY 2 SWITCH REVIEW CODE
MonsterVine was supplied with a PC code for review Larian Studios blew away all my expectations with the release of the first Divinity: Original Sin game and now they’ve returned with a game that expands on everything I loved from before.
